Game Idea: Raiders

All fighters and spell casters in all towns around the world have mysteriously vanished along with treasures and artifacts. In the midst of chaos, three anti-heroes rise up to save the world.

-rpg platformer sidescroller
-3 anti-hero types
-the thief
-the convict
-the witch
-big world map with different unlockable places to visit
-3 starting areas to raid
-areas have specific benefits
-eg. 1 area will have enemies that give extra experience for the theif
-eg. 1 area will have extra loot for the convict class at the end of the level
-world events will change enemies and loot located in specific areas
-world events will open previously unavailable levels
-boss battles
-quality items or treasures are only found in chests or dropped by bosses
-ordinary items are dropped by enemies when stunned and after death
-level up characters
-skill trees
-non random map to better appreciate world/level design
-one camp to share items
-switch between characters anytime to raid different areas
-rescue captured soldiers knights and mages to have more help in town
-upgrade items with blacksmiths and sages rescued
-defend towns from raiders
-sucessfull saving of town will reward you with (choose one), gold (+cash), girls (+vitality), blacksmith (faster upgrades) or sages (faster research)
-one final boss
-side quests
-open world game after defeating final boss

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