Anti Virus: A game concept

This is an anti-virus simulation game where you deploy anti virus code and assist that code by deploying software upgrades as weapons. 

I initially wanted this game to be a rogue-like in a cyberpunk setting and use a hex-editor like interface for the graphics, but as i designed the first gameplay ui, it quickly turned out to be action and simulation oriented, maybe this will be in real-time too instead of turn-based. Interaction will mostly be pointing/clicking on menus and buttons.



Checkout the first ever artwork for this game. I do not know how i will ever code this one. :)

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